Logo

Bitmex websocket API client Build Status NuGet version Nuget download

This is a C# implementation of the Bitmex websocket API found here:

https://www.bitmex.com/app/wsAPI

Releases and breaking changes

License:

Apache License 2.0

Features

  • installation via NuGet (Bitmex.Client.Websocket)
  • public and authenticated API
  • targeting .NET Standard 2.0 (.NET Core, Linux/MacOS compatible)
  • reactive extensions (Rx.NET)
  • integrated logging abstraction (LibLog)

Usage

var exitEvent = new ManualResetEvent(false);
var url = BitmexValues.ApiWebsocketUrl;

using (var communicator = new BitmexWebsocketCommunicator(url))
{
    using (var client = new BitmexWebsocketClient(communicator))
    {
        client.Streams.InfoStream.Subscribe(info =>
        {
            Console.WriteLine($"Info received, reconnection happened.");
            client.Send(new PingRequest()).Wait();
        });

        client.Streams.PongStream.Subscribe(pong =>
        {
            Console.WriteLine($"Pong received!");
            exitEvent.Set();
        });

        await communicator.Start();

        exitEvent.WaitOne(TimeSpan.FromSeconds(30));
    }
}

More usage examples:

  • integration tests (link)
  • console sample (link)
  • desktop sample (link)

API coverage

PUBLIC Covered
Info āœ”
Ping-Pong āœ”
Errors āœ”
Subscribe āœ”
Unsubscribe āœ”
Announcement
Chat
Connected
Funding āœ”
Instrument āœ”
Insurance
Liquidation āœ”
Orderbook L2 āœ”
Orderbook L2 (25) āœ”
Orderbook snapshot (10)
Public notifications
Quote āœ”
Quote bin 1m
Quote bin 5m
Quote bin 1h
Quote bin 1d
Settlement
Trade āœ”
Trade bin 1m āœ”
Trade bin 5m āœ”
Trade bin 1h āœ”
Trade bin 1d āœ”
AUTHENTICATED Covered
Affilate
Execution āœ”
Order āœ”
Margin āœ”
Position āœ”
Private notifications
Transact
Wallet āœ”

Pull Requests are welcome!

Other websocket libraries


Extensions
All order books together, etc.

Bitfinex

Binance

Coinbase

Reconnecting

There is a built-in reconnection which invokes after 1 minute (default) of not receiving any messages from the server. It is possible to configure that timeout via communicator.ReconnectTimeoutMs. Also, there is a stream ReconnectionHappened which sends information about a type of reconnection. However, if you are subscribed to low rate channels, it is very likely that you will encounter that timeout - higher the timeout to a few minutes or call PingRequest by your own every few seconds.

In the case of Bitmex outage, there is a built-in functionality which slows down reconnection requests (could be configured via communicator.ErrorReconnectTimeoutMs, the default is 1 minute).

Beware that you need to resubscribe to channels after reconnection happens. You should subscribe to Streams.InfoStream, Streams.AuthenticationStream and send subscriptions requests (see #12 for example).

Backtesting

The library is prepared for backtesting. The dependency between Client and Communicator is via abstraction IBitmexCommunicator. There are two communicator implementations:

  • BitmexWebsocketCommunicator - a realtime communication with Bitmex via websocket API.
  • BitmexFileCommunicator - a simulated communication, raw data are loaded from files and streamed. If you are interested in buying historical raw data (trades, order book events), contact me.

Feel free to implement IBitmexCommunicator on your own, for example, load raw data from database, cache, etc.

Usage:

var communicator = new BitmexFileCommunicator();
communicator.FileNames = new[]
{
    "data/bitmex_raw_xbtusd_2018-11-13.txt"
};
communicator.Delimiter = ";;";

var client = new BitmexWebsocketClient(communicator);
client.Streams.TradesStream.Subscribe(response =>
{
    // do something with trade
});

await communicator.Start();

Multi-threading

Observables from Reactive Extensions are single threaded by default. It means that your code inside subscriptions is called synchronously and as soon as the message comes from websocket API. It brings a great advantage of not to worry about synchronization, but if your code takes a longer time to execute it will block the receiving method, buffer the messages and may end up losing messages. For that reason consider to handle messages on the other thread and unblock receiving thread as soon as possible. I've prepared a few examples for you:

Default behavior

Every subscription code is called on a main websocket thread. Every subscription is synchronized together. No parallel execution. It will block the receiving thread.

client
    .Streams
    .TradesStream
    .Subscribe(trade => { code1 });

client
    .Streams
    .BookStream
    .Subscribe(book => { code2 });

// 'code1' and 'code2' are called in a correct order, according to websocket flow
// ----- code1 ----- code1 ----- ----- code1
// ----- ----- code2 ----- code2 code2 -----

Parallel subscriptions

Every single subscription code is called on a separate thread. Every single subscription is synchronized, but different subscriptions are called in parallel.

client
    .Streams
    .TradesStream
    .ObserveOn(TaskPoolScheduler.Default)
    .Subscribe(trade => { code1 });

client
    .Streams
    .BookStream
    .ObserveOn(TaskPoolScheduler.Default)
    .Subscribe(book => { code2 });

// 'code1' and 'code2' are called in parallel, do not follow websocket flow
// ----- code1 ----- code1 ----- code1 -----
// ----- code2 code2 ----- code2 code2 code2

Parallel subscriptions with synchronization

In case you want to run your subscription code on the separate thread but still want to follow websocket flow through every subscription, use synchronization with gates:

private static readonly object GATE1 = new object();
client
    .Streams
    .TradesStream
    .ObserveOn(TaskPoolScheduler.Default)
    .Synchronize(GATE1)
    .Subscribe(trade => { code1 });

client
    .Streams
    .BookStream
    .ObserveOn(TaskPoolScheduler.Default)
    .Synchronize(GATE1)
    .Subscribe(book => { code2 });

// 'code1' and 'code2' are called concurrently and follow websocket flow
// ----- code1 ----- code1 ----- ----- code1
// ----- ----- code2 ----- code2 code2 ----

Async/Await integration

Using async/await in your subscribe methods is a bit tricky. Subscribe from Rx.NET doesn't await tasks, so it won't block stream execution and cause sometimes undesired concurrency. For example:

client
    .Streams
    .TradesStream
    .Subscribe(async trade => {
        // do smth 1
        await Task.Delay(5000); // waits 5 sec, could be HTTP call or something else
        // do smth 2
    });

That await Task.Delay won't block stream and subscribe method will be called multiple times concurrently. If you want to buffer messages and process them one-by-one, then use this:

client
    .Streams
    .TradesStream
    .Select(trade => Observable.FromAsync(async () => {
        // do smth 1
        await Task.Delay(5000); // waits 5 sec, could be HTTP call or something else
        // do smth 2
    }))
    .Concat() // executes sequentially
    .Subscribe();

If you want to process them concurrently (avoid synchronization), then use this

client
    .Streams
    .TradesStream
    .Select(trade => Observable.FromAsync(async () => {
        // do smth 1
        await Task.Delay(5000); // waits 5 sec, could be HTTP call or something else
        // do smth 2
    }))
    .Merge() // executes concurrently
    // .Merge(4) you can limit concurrency with a parameter
    // .Merge(1) is same as .Concat()
    // .Merge(0) is invalid (throws exception)
    .Subscribe();

More info on Github issue.

Don't worry about websocket connection, those sequential execution via .Concat() or .Merge(1) has no effect on receiving messages. It won't affect receiving thread, only buffers messages inside TradesStream.

But beware of producer-consumer problem when the consumer will be too slow. Here is a StackOverflow issue with an example how to ignore/discard buffered messages and always process only the last one.

Desktop application (WinForms or WPF)

Due to the large amount of questions about integration of this library into a desktop application (old full .NET Framework), I've prepared WinForms example (link).

WinForms example screen

Available for help

I do consulting, please don't hesitate to contact me if you have a custom solution you would like me to implement (web, m@mkotas.cz)

Donations gratefully accepted.

  • Donate with Bitcoin
  • Donate with Litecoin
  • Donate with Ethereum

Bitmex Client Websocket

šŸ› ļø C# client for Bitmex websocket API

Bitmex Client Websocket Info

ā­ Stars 58
šŸ”— Source Code github.com
šŸ•’ Last Update 8 months ago
šŸ•’ Created 3 years ago
šŸž Open Issues 7
āž— Star-Issue Ratio 8
šŸ˜Ž Author Marfusios