162 Open Source Entity Software Projects
Free and open source entity code projects including engines, APIs, generators, and tools.
Entitas Csharp 5440 ⭐
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Mikro Orm 4028 ⭐
TypeScript ORM for Node.js based on Data Mapper, Unit of Work and Identity Map patterns. Supports MongoDB, MySQL, MariaDB, PostgreSQL and SQLite databases.
Yedda 803 ⭐
YEDDA: A Lightweight Collaborative Text Span Annotation Tool. Code for ACL 2018 Best Demo Paper Nomination.
Phisko Kengine 434 ⭐
Entity-Component-System (ECS) with a focus on ease-of-use, runtime extensibility and compile-time type safety and clarity.
Datamappify 335 ⭐
Compose, decouple and manage domain logic and data persistence separately. Works particularly great for composing form objects!
Actors.unity 584 ⭐
🚀Actors is a framework empowering developers to make better games faster on Unity.
Sapphiredb 366 ⭐
SapphireDb Server, a self-hosted, easy to use realtime database for Asp.Net Core and EF Core
MoqUI Framework 223 ⭐
Use Moqui Framework to build enterprise applications based on Java. It includes tools for databases (relational, graph, document), local and web services, web and other UI with screens and forms, security, file/resource access, scripts, templates, l10n, caching, logging, search, rules, workflow, multi-instance, and integration.
Lovelace Multiple Entity Row 439 ⭐
Show multiple entity states and attributes on entity rows in Home Assistant's Lovelace UI
Brute 173 ⭐
A simple and lightweight Entity Component System library for writing games with Clojure and ClojureScript.
Chatbot Watson Android 182 ⭐
An Android ChatBot powered by Watson Services - Assistant, Speech-to-Text and Text-to-Speech on IBM Cloud.
Unity Fastpacedmultiplayer 180 ⭐
Features a Networking Framework to be used on top of Unity Networking, in order to implement an Authoritative Server with Lag Compensation, Client-Side Prediction/Server Reconciliation and Entity Interpolation
Pubg_mobile_memory_hacking_examples 325 ⭐
Pubg Mobile Emulator Gameloop Memory Hacking C++ code examples. Ex: Name, Coord, Bones, Weapons, Items, Box, Drop etc.
Tutorial Utilizing Kg 152 ⭐
Resources for Tutorial on "Utilizing Knowledge Graphs in Text-centric Information Retrieval"
Kripton 116 ⭐
A Java/Kotlin library for Android platform, to manage bean's persistence in SQLite, SharedPreferences, JSON, XML, Properties, Yaml, CBOR.
Milesj Shapeshifter 105 ⭐
🐺 Generate relational schemas, PropTypes, Flow aliases, and TypeScript interfaces from JSON or GraphQL schematic files.
Min_nlp_practice 88 ⭐
Chinese & English Cws Pos Ner Entity Recognition implement using CNN bi-directional lstm and crf model with char embedding.基于字向量的CNN池化双向BiLSTM与CRF模型的网络，可能一体化的完成中文和英文分词，词性标注，实体识别。主要包括原始文本数据，数据转换,训练脚本,预训练模型,可用于序列标注研究.注意：唯一需要实现的逻辑是将用户数据转化为序列模型。分词准确率约为93%，词性标注准确率约为90%，实体标注（在本样本上）约为85%。
Fingerprints 98 ⭐
Make it easier to compare and cross-reference the names of companies and people by applying strong normalisation.
Excelcy 98 ⭐
Excel Integration with spaCy. Training NER using Excel/XLSX from PDF, DOCX, PPT, PNG or JPG.
Slash Framework 71 ⭐
Provides both a low-level implementation of component-based entity systems and Unity3D integration for them.
Entity2vec 72 ⭐
Generates a set of property-specific entity embeddings from knowledge graphs using node2vec
Watbot 67 ⭐
An Android ChatBot powered by IBM Watson Services (Assistant V1, Text-to-Speech, and Speech-to-Text with Speaker Recognition) on IBM Cloud.
Detached 80 ⭐
An ORM friendly mapper. Allows saving entire entity graphs. Heavily inspired in GraphDiff and AutoMapper.
Light Eventuate 4j 57 ⭐
An eventual consistency framework based on Event Sourcing and CQRS on top of light-4j and Kafka
Hunt Entity 54 ⭐
An object-relational mapping (ORM) framework for D language (Similar to JPA / Doctrine), support PostgreSQL and MySQL.
Ents 40 ⭐
A hybrid of the Entity-Component-System and Model-View-Controller patterns with new concepts developed specifically for games. Ents is easy to integrate into your game, is developed to be decoupled from a graphics library, and is very memory conscious compared to similar frameworks.
Fireblade Engine Ecs 69 ⭐
A dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
Pscognitiveservice 45 ⭐
Powershell module to access Microsoft Azure Machine learning RESTful API's or Microsoft cognitive services
Domre Galaxy 42 ⭐
Application/Game Engine w/ Editor app (gui tool) using C++20, with a Data driven design and Test driven development. OpenGL, OpenAL, JSON, Lua.
Entitas Redux 70 ⭐
An entity-component framework for Unity with code generation and visual debugging
Entia 26 ⭐
Entia is a free, open-source, data-oriented, highly performant, parallelizable and extensible Entity-Component-System (ECS) framework written in C# especially for game development.
Senzing Awesome 33 ⭐
Curated list of awesome software and resources for Senzing, The First Real-Time AI for Entity Resolution.
Sqliteef6migrations 34 ⭐
System.Data.SQLite.EntityFramework.Migrations - Migrations for SQLite Entity Framework provider
Csgo_memory_hacking_examples 33 ⭐
CsGO Memory Hacking C++ code examples. Ex: Read HP,Name,Coord,Bones,Weapons,items etc.
Convolvr 18 ⭐
The abstract, responsive WebVR framework and authoring tool for infinite collaborative spaces.
Ssventitysystem 20 ⭐
[HEADER-ONLY] C++14 simple entity/component system for realtime games. Simplicity of use is preferred over a real "entity-component-system" hierarchy. Components update and draw themselves (users create their own components and override the virtual methods). Fast, easy to use and to expand. Should be fine for any simple game.