72 Open Source HTML5 Game Software Projects
Free and open source html5 game code projects including engines, APIs, generators, and tools.
Egret Core 3652 ⭐
Egret is a brand new open mobile game and application engine which allows you to quickly build mobile games and apps on Android,iOS and Windows.
Phaser Examples 1680 ⭐
Contains hundreds of source code examples and related media for the Phaser HTML5 Game Framework.
Slither.io Clone 188 ⭐
Phaser Project Template ES6 145 ⭐
Phaser 3 - Starter Template with ES6 (ESNext features included) and webpack.
Kaetram Open 269 ⭐
Kaetram is an open-source 2D HTML5 MMORPG. It is an extended version of BrowserQuest (BQ).
Caveexpress 124 ⭐
CaveExpress is a classic 2D platformer with physics-based gameplay and dozens of levels. CavePacker is a Sokoban game.
The Matrix Effect 125 ⭐
The incredible effect of rain of letters in the style of the Matrix trilogy.
Phaser3 Multiplayer With Physics 138 ⭐
Phaser 3 - Real-Time Multiplayer example with Physics (MatterJS and Arcade)
Facebook Instan Games Sdk 58 ⭐
Dot World Maker 25 ⭐
Online web role playing game (RPG) engine let you build your own game directly from your browser.
HTML5 Game Development Gulp Workflow 13 ⭐
🎮 A gulp workflow that is optimised for HTML5 Game Developement.
Yasminoku 11 ⭐
[Yasminoku] Sudoku game, generator and solver totally written in DHTML. Highly configurable.
Drcobj 110 ⭐
使用 draco 压缩和解压 three.js 模型文件。(Use draco to compress and decompress threejs-object files.)
HTML5 Space Invaders 33 ⭐
A Space Invaders HTML5 porting. This work is licensed under a Creative Commons Attribution - Share Alike 3.0 - Unported license (CC BY-SA 3.0). The text of the license is available at http://creativecommons.org/licenses/by-sa/3.0/ .
Atomsgame 15 ⭐
Coronamarket 12 ⭐
Web game created during the coronavirus pandemic. The game's goal is to buy groceries without getting infected with the virus.
Christophmark Pendulum 12 ⭐
A physics-inspired 2D browser game for both mobile and desktop that involves an alien swinging from a rope to avoid obstacles in randomly generated, fully destructible levels.